When Ico first launched in 2001, it was incredibly well received by players and critics alike, thanks largely to its unique setting, style and gameplay. An ambitious game in an era of big budget shooters and over the top action games, ICO was just as much arthouse film as it was blockbuster game. It was no surprise, then, that Team Ico had everybody’s attention when they announced Shadow of the Colossus, which was initially believed to be a direct sequel to Ico.